Sunday, October 14, 2012

The Table of Truth: Re-imagining the Dinner Table as a Digital Media Storytelling Tool

This idea melds the classroom, debate, dining and digital tools over a dinner table which, as far as we can tell, is the first that digitally records, captures, inspires, and transmits stories.

Read more at Flip the Media

Friday, October 12, 2012

How to tell a story that stands out in the digital age


There are a lot of reasons this story works very well in the digital age. Generalising these into lessons to apply to all stories in the digital age, I find four:
  1. The story is really unique and unexpected. Unexpected content is one of the three ingredients for a successful viral according to Kevin Allocca in his great TED talk on what makes videos go viral on YouTube, a lesson that also works for other forms of content.
  2. The story is told in the public space, in ‘active communities’. The streets, Facebook, general media: all the places where the story happens are easily accessible for most people and designed to foster discussion. Unlike your own website or Tuesday night discussion group people come to these places for stories and are, therefore, more likely to respond to them.
  3. The story is about the audience. The most important lesson I took from Nancy Duarte’s brilliant book Resonate is to treat your audience as a hero whenever you tell them something. People should not only be involved and directly addressed, it should be their story, the thing they are telling, to make it stand out. People usually listen to themselves.
  4. The story helps create real life connections, has a physical component. The most heavily discussed issue in Leuven, I believe each great story in the digital age needs a physical element to really turn people from simply interested into highly enthusiastic.
Read more at The Museum of the Future

Wednesday, October 10, 2012

Mobile survey software


Survey Anyplace enables anybody to create appealing surveys for tablets and smartphones. It makes response rates go up, and helps companies tune their offerings to increase customer satisfaction and revenue.


Sunday, September 30, 2012

Friday, September 21, 2012

Place-based Storytelling

"Placed-based storytelling enables a connection between the past and the present that enriches both; enriches our understanding of both. Not only in terms of how we view them, but especially in terms of how we use both the past and the present to guide us into the future." ~
Elizabeth Lay, Historiographer, Teacher
Around the Corner-MGuhlin.org: Place-based Storytelling

Tuesday, September 18, 2012

Screen Australia: The Big Picture

Screen Australia staff will be visiting Darwin this month to hold a public information session on how the agency is focussing its efforts to promote, grow and support Australian storytelling.

The session will also be an opportunity to connect with the industry and find out more about the new programs and broader current policy issues.

An Alice Springs session will be held in the near future.

DARWIN
Wednesday 26 September 3.30–5.30pm
RSVP by Friday 21 September: darwin.rsvp@screenaustralia.gov.au
Vibe Hotel Darwin Waterfront, 7 Kitchener Drive, Darwin

Wednesday, September 12, 2012

Games For Civic Participation, Social Causes, And Fun

"Games allow you to create a system that when people participate, they generate a story," says Jeff Watson, a proponent of "civic games"--play that’s not just for fun, but has some underlying social purpose. "When people participate, it’s a lot more powerful than someone telling them what to do."


Many nonprofits have adopted game playing, as they seek new and more engaging ways of reaching audiences. Now, many of the best ideas have been collated into an example-rich report available via Co.Exist:

Apps 101

What’s the Difference Between Native Apps and Web Apps? Native apps are built to work on to work on one platform (like the iPhone), not multiple platforms. To download a native app, you need to: 1. Go to the appropriate app store 2. Search for and locate the app 3. Download the app to your device. By contrast, Mobile Web apps are built to work across different platforms, allowing you to have one app that works on all smartphones and tablet devices. Rather than needing to go to an app store, you simply access the app through the Internet browser on your phone. No downloads needed. To access a web app, you need to: 1. Type in the app’s URL in your browser (or scan a QR code). That’s it. No downloads. No waiting. To expand a little more on this concept click here.

Mobile culture: why does it matter so much?




Guardian Professional

9 Apps For Editing Video On Your Smartphone

Just a few years ago creating your own movie would have required an expensive camcorder to shoot, and your own –- often expensive -– video editing equipment in order to polish your video into something you’d want to share with others.

Now most smartphones come with built-in video cameras that can often capture high-definition videos worthy of your 50-inch high-definition television. In addition to replacing the camcorder, your smartphone can also be used as a video editor....

9 Apps For Editing Video On Your Smartphone

Mobile Learning Toolkit

The result of my thesis project is a Mobile Learning Toolkit that is designed to empower trainers in Africa and other developing contexts to integrate mobile learning into their teaching.
The 98-page toolkit contains 15 mobile learning methods divided into 4 categories that trainers can choose from depending on their needs – whether they’re looking deliver content; assign tasks; gather feedback; or provide support to their training participants.
These methods have been designed to be as inclusive as possible, with most requiring only low end devices (basic mobile phones with voice calling and SMS capability), allowing interactive learning experiences to be delivered right to the Base of the Pyramid.
In addition to the methods, an overview of mobile learning is included in the beginning of the guidebook and a set of practical tools that allow the methods to be immediately put into practice. 

Jenni Parker

15 Steps to Create Great Blog Videos

Just like it says on the packet. Via The Book Designer

Wednesday, July 25, 2012

The media has two tribes, but there's only one winner

In England last year, over 126K freshman enrolled in ‘creative arts & designs’ programs while only 48.4K enrolled in computer science courses - but in the digital era, which will be better equipped for creativity?

Modern media are dogged by a “two cultures” mentality. On one side are the traditional bastions of media – humanities graduates who tell the stories in newspapers, on billboards, in adverts and books. On the other side are the tech crew: the developers who provide the increasingly complex and flexible infrastructure by which those stories can be told. At the moment, the two sides are largely unintelligible to each other. “Is this possible?” asks the writer of a cunning wheeze to make a story more interactive. “Anything’s possible,” replies the developer, a reply that closes off possibilities while pretending to open them.

In part, it’s a simple question of skills. The tribe to which I belong knows how to tell a story, but can’t grasp the digital possibilities. Being a technically illiterate journalist in today’s multimedia world is like being a pilot who’s a bit shaky on landings.

It’s not just a knowledge gap; there are subtler cultural divides at play. Paul Bradshaw, who runs Birmingham City University’s online journalism MA and is a visiting professor at London’s City University, says that different ways of learning are inculcated early on and are reflected in working patterns. The humanities graduates expect to read a book and learn from it. Developers are more hands-on, trying things out and adapting as they go. “Failure is part of the process,” he says. Different ways of working spawn garbled conversations.


Read more at The Guardian

Tuesday, July 24, 2012

The Avatar Economy

Are remote workers the brains inside tomorrow's robots?

Progress toward the "avatarization" of the economy has been limited by two technical factors that don't involve robotics at all. They are the speed of Internet connections and the latency involved in long-distance communication. Connecting a Thai worker to a robotic avatar in Japan with enough signal fidelity to carry out nonroutine work may be more difficult than engineering a cheap robotic chassis and related control systems.

How much bandwidth is enough? A "perfect" (just like being there) connection to a robotic telepresence system must accommodate a signal of 160 megabits per second. Theoretically, too, the distance between robot and worker shouldn't exceed 1,800 miles: any farther and the operator could get confused by the time lag as signals travel round-trip. Realistically, however, avatar workers can probably be effective janitors or doctors even if they are farther away and sensory fidelity is weaker. The VGo runs on Verizon's 4G network, for instance, and the U.S. military's drone-control facility in Italy is 2,700 miles from Afghanistan.
Read more at Technology Review

Wednesday, July 18, 2012

The Facebook Community Commons

There is a quiet revolution happening on Facebook that is really helping to bring back the concept of ‘marketplace commons’ to rural communities otherwise adversely impacted by the overwhelmingly one-sided and increasing trade deficit of online connectivity.

Read more at BuddeBlog

Digital participation and learning: 22 case studies

Imagemakers investigated participation and learning activity in the digital environment. They interviewed 22 organisations to produce case studies which illustrate a wide range of approaches to using digital media to engage people with heritage, from crowd sourcing to geocaching and from mobile applications to websites.

This report draws together key themes and lessons to consider when planning and delivering digital activity designed to engage a range of different audiences.
Download the report at the Heritage Lottery Fund

Value: Creating Markets in the Digital Economy

Download this keynote presentation by @irenecing

Monday, July 16, 2012

The Future of Communications

What we want is less noise, more context, ease of use, ease of access and the certainty that our listeners understand the message. We’d like our messages to end up with the right person, without governments, corporations or cybercriminals peeking at information that isn’t meant for them. We’d even like to spur people into action. We have always used communication to convince or even make other people do what we want. Improved communication technologies help us to do that quicker and on a larger scale, hugely influencing the next divide between the haves and the have-nots.Where will this lead us?

The Next Web asked 6 experts from different fields to share their view on the future of communication.

The complex effects of technological dislocation

As Donald Schon pointed out in the 1970s, for most of human history technological change has been sufficiently slow that we have had plenty of time to adjust to it. Contrast the time it took the steam engine to spread from invention to widespread social and economic effect with the time it has taken for the internet to have an equivalent impact. There was plenty of time to adjust to the effects of new technologies in the past, e.g. it took most of the nineteenth century for the railways to kill off the canals. Now, technological change is so fast and so pervasive that entire industries are transformed in less than a decade: look at how far the newspaper industry has been transformed by the internet in just ten years, with book publishing likely to go the same way soon. Indeed, W. Brian Arthur has gone so far as to argue that the whole basis of the economy as it exists today is being overhauled through technological change, a point on which he is probably right.

The upshot of my argument is that technological progress now happens so quickly that we have limited time to manage its social and economic effects through institutional change. This is particularly difficult for the losers in the technology game, who may have to transform their lives to face a new economic reality. I’m thinking, for instance, of those former industrial communities in places like Wales and the North-East, where technology has enabled the emergence of a global market that has simply overtaken them. Our institutions have yet to be recast in such a way that enables people in these places to catch up and to add value to the new economy, instead trapping them in conditions of chronic worklessness. Individuals, companies and the whole economy need to be more resilient and adaptable.

Yet even if we could develop a new institutional framework to respond to this kind of change, it would probably be out of date as soon as it were operationalized. This is again a function of technological change. Instability becomes the norm.

Read more at Synthesis

Karmic Assemblages and the Network Society

By now there is little doubt that the Internet has brought dramatic changes to human society on a global scale, and that probably more radical transformations are yet to come. Whether these changes are for the best interest of humanity and the planet or for intensifying exploitation, hegemony and ecological disaster is at the center of recent academic debate. The fruit of this critical debate, I think, should be the ability to generate emancipatory ideas and projects from a position of deep understanding of what is at stake. While some scholars raise criticism by analysing the evolution of the Internet as a means for the deepening and widening of commodification, hegemony, exploitation, surveillance and control, others point with optimism at the potential for change embedded in the technology. There is yet another view that systematically contests the expressions of optimism by translating the assumptions in which they are based into Marxist terminology, a critical reading that declares that 'free culture' is ultimately 'free labour', and a new form of capitalistic rent. Across the academic field, however, there is a nearly unanimous call to find alternatives to the current system that has spread poverty, brought ecological disaster, and dis-articulated the rich cultural heritage of communities around the globe, and to make them succeed before it is too late.

This research project seeks to participate in the becoming of these alternatives.

Open Digital Heritage


Michael Edson: Open Digital Heritage: Doing Hard Things Easily, at ...

Sunday, July 1, 2012

The Physical Internet and Business Model Innovation

Introducing a new infrastructure such as the Physical Internet generates an intense wave of innovative change in business models. Firms are now in a position to leverage their asymmetries in order to push further value creation (Cimon, 2004). Electricity and the Digital Internet were game changers just as the Physical Internet will be.

Thus, the Physical Internet will instil a change of several orders of magnitude as this infrastructure and business models will continue to influence one another. We face a revolution as radical as the Internet Revolution. “Brick and Mortar Firms” will seize on the occasion to improve on a spectrum that spans from improving on current business model to radically altering them, and a vast room of opportunities is opening for “start-up” entrepreneurs that are able to invent new ways to create value through the Physical Internet.
Read more at TIM Review

Wednesday, June 27, 2012

Shaped.By.Us.



"Our idea is to bring local communities together to identify hundreds of areas where the council and public sector group can work with them to create radical new approaches to local problems and future challenges.

Over the coming months, Shaped By Us will be an open platform where you can publish challenges and ideas, pool resources, seek wisdom and collaborate to tackle the issues that matter most to you. Big or small we will help you find advice, money and support to solve your problems and make good ideas happen.

Simply set or select an existing challenge. Submit an idea. Crowdsource other ideas. Build a team. Access resources. Make good ideas happen."

Read more at Shaped.By.Us. 

Tuesday, June 26, 2012

Rise Of The Consumer Experience Economy

Online users’ patterns are changing: they no longer use social networks to broadcast, connect and share their lives. Consumers now seek deeper online and offline experiences for fulfillment. They are looking for something less superficial than what they currently find on social media sites. They want meaning and understanding. They want to be challenged.

In addition, consumers are beginning to prefer experiences over products. Rather than acquire more possessions, customers are more interested in spending their money and time on meaningful experiences, making memories and enriching their lives....

Read more at  FMM

Tuesday, June 19, 2012

Don't Mean To Be Alarmist, But The TV Business May Be Starting To Collapse

How is convergence affecting the TV business model? To find out, read more at Business Insider

See also:

TravelPlot

Frequent visitors to this blog will recognise a mildly obsessive interest in audio guides... so it won't surprise you to see this article here. Thanks to Gary Hayes.

TravelPlot Porto is composed by several platforms such as an iPhone app, a Website, a Map, Live Events and Social Networks (YouTube, Twitter and Pinterest). All of these platforms are free with the exception of the live events.

The objective of TravelPlot Porto is to give tourists a personalized and engaging trip to Porto by getting to know its stories. With 9 story chapters and 42 locations to choose from, tourists will find locations for their particular taste and interest. They can opt to visit the locations near them, the locations that belong to the same chapter of the story, or even check the locations according to the story’s chronologic order.

Read more at TravelPlot

High-frequency military radio boosts data rates ten times over

International communications company Harris Corporation has introduced a new high-frequency (HF) radio which improves tactical data transfer by ten times over current models.
Read more at SmartPlanet

Monday, June 18, 2012

Mobile demand might outstrip capacity within 12 months

Right now, there is about 4 times as much radio spectrum available as there was in 2007, before the iPhone debuted in Australia, and before mobile broadband became a widespread phenomenon. But we use about 30 times as much mobile data as we did back then – and that’s increasing rapidly.

The 700Mhz band will be auctioned off November 2012, with known network operators – Telstra, Optus and Vodafone having already expressed their intention to compete, with Google a possible dark horse contender (Google has been getting into the telecoms game, deploying a Fibre-T0-The-Premises network in Kansas City).

The 700Mhz band, previously used for analogue TV transmission, is considered something of a prime candidate for data transfer- it provides the best compromise between throughput per-second and propagation (strength of signal over distance) currently available to RF engineers. Anything lower dips into frequencies used for emergency services.

But the 700Mhz band won't be operational until 2015 at the earliest; it will still reach capacity eventually, and we're short of spectrum right now.

Read more at Broadband News

See also the Ngara technology developed by CSIRO

And this white paper called 'Super Wifi' found at Carlsson Wireless

Search and Social: How The Two Will Soon Become One

Let’s put on our future-goggles and imagine how a fully social, personal-data-powered search would change our day-to-day...

Proactive: It’s Tuesday night and I’m hungry. Luckily, my mobile knows that I just got a CSA box containing sweet potatoes (Full Circle Farm’s Facebook integration), and that I tend to eat at home on Tuesdays (according to my historical pattern of check-ins). It also knows that it’s cold and raining outside. Before I’ve gotten around to opening a cookbook or the Epicurious app, my mobile pushes me a sweet potato soup recipe that my certified-foodie friend raved about on Facebook last week.

Personal
: Arrive at the Sao Paulo airport and search on my mobile for the city’s public transit map. My device knows that I’ve never been there (even though I bought a phrase book on Amazon last week), and it also knows (from scanning TripAdvisor comments about Sao Paulo buses) that the public transit is impossible to navigate for newcomers. While the map is loading, a message appears gently encouraging me to consider a rental car instead – there happens to be a great deal on an Audi (my favorite(!) as noted on Facebook) at the rental counter 10 feet away. Talk about targeting!

Social: Florence and the Machine is touring in New York, and I’m dying to go see them. I called the usual suspects, and they’re out of town during the concert. The only thing worse than not going is going alone. But who else do I know who loves them like I do? That’s a lay-up for a socially powered search if ever there was one. Two words: “Jason Hirschhorn”. Is that so hard?

Read more at Flud News

Digital Economy primer

We make getting online easier

Financial inclusion and digital inclusion - they’re one and the same
If you’re digitally excluded, you won’t bank online and so you can’t check your balance easily, you can’t look around for discounts and the best savings accounts or credit card rates, and you’re unlikely to pay your bills by direct debit and to take advantage of the savings this can provide.

Using the iPad at your hospital
See how technology is coming to a doctor’s office near you.

mHealthWatch
Tracking mobile health

5 Ways Mobile Apps Will Transform Healthcare
The numbers support Halvorson’s prediction...
Learning models are evolving via the influence of mobile technologies.

The Future of Money in a Mobile Age
Within the next decade, smart-device swiping will have gained mainstream acceptance as a method of payment and could largely replace cash and credit cards for most online and in-store purchases by smartphone and tablet owners, according to a new survey of technology experts and stakeholders.

Using portable computing devices (such as iPads, laptops, tablet PCs, PDAs, and smart phones) with wireless networks enables mobility and mobile learning, allowing teaching and learning to extend to spaces beyond the traditional classroom. Within the classroom, mobile learning gives instructors and learners increased flexibility and new opportunities for interaction.

Jackson noted that so far there have been three generations of Internet companies. Yahoo, a Web portal, is a great example as an online pioneer. Facebook then swept in as the second generation with the wave of social media. The third generation is all about mobile.

Mapping The Economic Landscape
P2P connectivity is changing things...

Democracy and Capitalism Are Heading for a Breakup
The main assumption here is that elected national governments and the global market economy are logical partners in the creation of wealth...

Can the story of a historical change and its consequences be told in 10 minutes? We think we can at least give the headlines of a new world.

Innovative Thinking Leads to Small Business Success
Download the free innovation secrets eBook now.

CTVR / The Telecommunications Research Centre, in collaboration with the Dublin Art and Technology Association (D.A.T.A) present Open Here, a four day festival that addresses social, technological and cultural issues surrounding the notion of the digital commons.

Google's 'Street View' Hits the Hiking Trail
There apparently is a man at Google who has strapped a 40-pound photography rig onto himself and is now hiking all over America's scenic parks and fields

Winning the Story Wars: The Myth Gap
That marketers are some of our most powerful mythmakers is, for now, a basic fact of life.

Our Voices, Our Stories:
First Nations, Métis and Inuit Stories

It is Not About the Tools
Self knowledge through numbers

Friday, June 15, 2012

Make your own app

Most social networks out there brag about the hundreds of millions of friends they have online. But, who wants to spend their days reading updates from hundreds of millions of "online friends"? You already have a real life, with real friends & fans, in your own real communities.

That's where Infinite Monkeys comes in. Our self-service, drag-and-drop platform allows anyone to simply create their own mobile social network, for FREE.

Read more here

Transmedia Storytelling: What Is It?

Omega3 Transmedia Blog – Transmedia Storytelling: What Is It?

Augmented Reality: A Film On Projection Mapping



'Augmented Reality’ is a short film documentary by Belgium filmmaker Dane Luttik that explores projection mapping; what it is, how its used and how far its come. So what is it? Well as any video or installation artist knows the underlying concept is simple; software to direct projections onto three-dimensional objects, shapes, anything but a flat screen.

Read more at  Mutantspace

The Beginning of the End of the Wallet

At WWDC on Monday, Apple introduced a new application for iPhones calledPassbook. This application is revolutionary and stands to change the way in which we make purchases. Businesses, both local and national need to start getting ready.

Getting Ready for Apple’s Passbook – The time to take advantage is now | Digital Possibilities

Augmented Reality & Print Media


Augmented Reality: Layar reveals their print strategy

World Map Of Social Networks Shows Facebook's Global Dominance

Augmented Reality & Retail Experiences




You are walking in the street, glancing at window displays. In front of a fashion store, you are given a printed card by a shop assistant... You pick up the card and place it in front of a screen in the window display and this is when your interactive experience begins. The screen starts revealing a story in which you can interact by simply moving your card, messages appear, your personal fashion show revealed, and that very same card can then be used for you to discover more attractive promotional experience inside the shop.

This is how shopping in the high street becomes techno and a lot more interesting. With scenarios aimed at adults and teenagers, the surprise interactive effect brought by Augmented Reality leads to a whole new meaning to window shopping. This forward concept is an instant win to convert passers-by into potential in-store customers.

Wednesday, June 13, 2012

Ten Facts about Mobile Broadband

Mobile broadband is reshaping society, communications, and the global economy. With smart phone usage surpassing that of personal computers, there has been a sea change in the way consumers access and share information. Powerful mobile devices and sophisticated digital applications enable users to build businesses, access financial and health care records, conduct research, and complete transactions anywhere. This revolution in how consumers and businesses access information represents a fundamental turning point in human history.
Read more at Brookings Institution

Tuesday, June 12, 2012

Designing new digital public spaces to engage a disconnected public

Original article at  EngagingCities

Government policy is written by those who show up. Unfortunately, most of us don’t. Most don’t see the point: we don’t trust government. Or politicians. And we don’t believe that there’s anything we can do to influence them. I’ve been arguing that digital can help change this. Not set democracy on fire, suddenly re-igniting our latent passions for civic engagement. But just maybe break down the barriers so it’s easier to take part. Our personal tipping point is reached sooner, sustained longer.

None of this is new. The democratic drift in mature democracies started in the 1950s and has caused serious erosion in political participation and trust. And a concomitant complacent absolution of responsibility for our civic spaces. We delegate to elected representatives, public officials and – increasingly – private corporations.

There are significant, multi-layered barriers to democratic access for many people. Real-world problems include lack of time, money, knowledge and access. Digital exclusion creates another sub-class of citizens. They can’t use new engagement platforms and are increasingly frozen-out of others. Often missing and poorly taught, information and political literacy are vital pre-requisites for participation.

If we’re to arrest this decline we have to make it easier to take part. We have to transform our civic spaces so that they look like the world the majority of us live in (or want to live in) – more open, social, inter-connected, even games-based. Driven by issues not ideology. A lot of this can happen online but governments are not Facebook and Facebook is not government. Should we rely on unaccountable, unelected corporations to be the conduits of our 21st century democracy?

Let’s bring democracy back to the public, not only through their browsers but increasingly through their smartphones. And much, much more. New public spaces need to be designed to include points for democratic participation within them. Parks, schools, libraries, even shopping malls matter. Include everything from the simple, analogue and off-line places to congregate (and, yes, demonstrate – a legitimate and valuable part of our democratic heritage), through to integrated digital furniture and the legislation needed to enshrine our rights to use it. Kiosks let those who are offline connect, contribute and learn about democracy, their local communities and beyond. Public video displays link to real-time consultations and we can harness the ever more powerful location aware devices of people nearby. Two-way, conversational. Listening as much as talking.

All of this costs money. But perhaps not as much you might imagine and the beauty of the solution lies in the communities we already have. More and more of us can bring our own tools – a smartphone and a reasoned opinion. Many cities host active developers and democratic evangelists in ‘hack-days’. Using open source software, open data and community-government partnerships for co-design we can, now more than ever, bring democracy back to our public spaces and reconnect citizens with those who they elect to govern.

Friday, May 18, 2012

VJ Apps

Check out this site for reviews & links to VJ apps for iOS devices. http://vjapp.com/

And this link to the VJ category of Synthtopia: http://www.synthtopia.com/content/category/vj/

Wednesday, April 25, 2012

TED-Ed’s New Video Tool Allows Anyone To Create Video Lessons Online



Wow! The world just got that little bit more awesome.

TED-Ed’s new free platform allows anyone to "flip" any video on YouTube by adding custom content to play alongside it, making it possible to turn any piece of video content into a teachable moment.


TED-Ed | Tour

Sunday, April 22, 2012

Why Does Place Matter?

Community is a complex idea in an urban setting, especially a diverse city like London where proximity between neighbours doesn’t necessarily create a community. Community means something different to everyone, its boundaries are hard (some would say even impossible) to define, and the idea of being part of a place-based community matters more at some stages of life than others: young families and older people put greater value on their local community than others, for obvious reasons.
Yet, for many people, where they live is an important site of social interaction and a fundamental part of their identity: a place of family and friendship networks and connections to wider ethnic or faith communities, sometimes a place of work, and to a greater or lesser degree, community-based networks and relationships. Communities play a fundamental role in our sense of belonging, identity and local well-being. The UK’s Citizenship Survey (2010) shows that 76% of people feel they belong strongly to the neighbourhood they live in.Research on social capital and well-being suggests that everyday interactions with friends, family and neighbours play a crucial role in sustaining a sense of community but can be extremely fragile. Even subtle changes at local level like the closure of a local shop or disappearance of a playgroup or lunch club, can have a significant impact on community spirit and community well-being.
How well these local relationships work to support individuals and enable the community to come together in a time of crisis, or in response to an external threat (planning and urban regeneration being a common motivator), makes a difference to the social life of the neighbourhoods. No one can be forced to be good neighbours or to become friends, but there is evidence to suggest that the strength of local social networks is related to a number of social outcomes, from the health of residents to levels of crime.  Stronger networks generally create stronger communities.

Why Does Place Matter? – Urban Times

Wednesday, April 4, 2012

Your Best Content Strategy is Thought Leadership

Why should your business be doing thought leadership? And who should do it? Well, to say it in short, everyone. Because thought leaders should be your entire organization. Not simply those at the top of the company. The best way for your company to transform is to crowdsource and collaborate as much as possible. Make everyone a part of the process in the new way of thinking about business. The other reason is thought leadership is your best content strategy. People want to feel like a company is larger than simply selling software or soda. They want to identify with it as a transformer of culture or the world at large. So here are five reasons on how to turn thought leadership into content...

Read more at Futurist Lab

Exploring Mobile-only Internet Use

An action research paper by J.C.Donner explores mobile only internet use in urban South Africa amongst a group of women who'd previously had no experience accessing the internet.It offers insights that are transferable to Central Australia

Mobile Media Toolkit

The Mobile Media Toolkit shows you how to use mobile tech to enable citizen media and encourage independent voices. Learn how to capture quality audio and video on your mobile phone.

The Future Of Mobile

Tuesday, April 3, 2012

47 Essential Social Media Tools for Content Marketers

The Basics

  • LinkedIn - Start the practice of connecting with every business card you receive from contacts.
  • Facebook - Less business, more entertainment the better.
  • Twitter - The best way to broadcast great business content…period.
  • Google+ – The fastest growing social media network of all-time.  Due to Google’s link with search, Google+ is now critical.

Conversations and Listening

  • LinkedIn Answers - Listen and answer.  Best if you have business customers.
  • LinkedIn Groups - Find groups that make sense for your business.
  • Yahoo! Answers - Listen and answer questions. Position yourself as the expert.  Better if you have consumer customers.
  • Google Alerts - Get updates on who’s talking about you, your industry, your customers.
  • Google Groups - Find the group relevant to your job and get active.
  • Google Trends – Love this tool!  See where keyword trends are heading.  It will help you tell better stories.

Twitter Management

  • Tweetdeck - The ultimate Twitter management system.
  • Hootsuite - Manage multiple twitter accounts from one dashboard.
  • Dlvr.it – Possibly the best reporting structure for distributing Twitter, Facebook and LinkedIn.
  • Twitter Search - Find anything on Twitter real-time.
  • Yammer - It’s Twitter for inside the company walls.

Content Sharing

  • Slideshare - Upload your PowerPoint presentations for all to see.
  • YouTube - The #1 video sharing site and #2
  • Vimeo - The alternative to YouTube.
  • StumbleUpon - Randomly generates content for users by interest area. It still amazes me how much traffic we get from StumbleUpon.
  • Scribd - Share original writings with others.
  • Pinterest – In less than two months becomes a Top 100 website.  Amazingly addictive.
  • About.me – Great way to share the information that is all about YOU.
  • BufferApp – Integrates with Facebook and Twitter to easily share content.

CMS/Content Promotion/Creation Tools

  • WordPress - My recommendation for a blog CMS platform.
  • Tumblr - Post anything quickly and easily.
  • Zemanta - Great for adding additional content and links.
  • Outbrain – The PPC tool for content distribution.  Used by some of the best brands on the planet.
  • PR Newswire – Our preferred tool for distributing news and research releases.
  • Jing- To create screenshots for clients when something needs to be explained.

Event Tools

  • Lanyrd – Heavy social media, but excellent conference promotion tool.
  • Plancast – Another event listing tool.
  • GoToMeeting – Desktop sharing and event tool for businesses of any size.
  • ON24 – Industrial-strength online event tool.

Measurement

  • Google Analytics - I recommend using Google Analytics even if you have a paid analytics service (courtesy Cim Buser).
  • Alexa - Some high-level information on website traffic for any site.
  • Compete.com - Excellent comparison tool for web analytics-type information.
  • Quantcast - Provides good overview of analytics and site demographics.
  • Radian6 – A paid social media measurement tool.  Now a Salesforce.com company.

Operations

  • Google Apps - Runs all email and calendar functions through one place.  We use it and love it. Basic option is free.
  • Google Docs - Share Word documents, spreadsheets and presentations via secure invitations. Great for editing a document with multiple people involved.
  • Teamwork Project Manager - Easy-to-use project management tool.
  • BaseCamp - An alternative to Teamwork Project Manager. Also very easy to use.
  • DropBox – Easy way to share files with co-workers and associates.
  • Salesforce – Track sales opportunities, leads and contacts.
  • Evernote – Easy to way to transport documents from iPad to anywhere else you are going.
  • Skype – Hard to do international calls without it.  Plus, sometimes it’s helpful to see the person.
  • Chrome Remote Desktop – Incredibly handy tool if you need access to someone else’s computer and you lack IT support.




47 Essential Social Media Tools for Content Marketers | Social Media

Friday, March 30, 2012

The Film Collaborative

I love a good list. The better the list, the more the love. I love this list of resources by the Film Collaborative very much.

Thursday, March 29, 2012

What is Pervasive Entertainment?

Pervasive entertainment is entertainment untethered and unencumbered by time, location and reality. For those who like equations, here’s one:
  • pervasive entertainment = ubiquitous media + participatory experience + real world + good storytelling
Pervasive entertainment becomes a living, breathing entertainment experience that continues without you – evolving, morphing, refining, improving, growing – even when you’re not watching. But the story has you hooked. The evolution of the experience has you hooked.

You know that if you turn on your mobile device they’ll be another piece of content to grip you further; to drive you deeper. Soon you’ll become addicted; crazy for another fix: a tweet, an email, a video, a puzzle, a PDF, a link, a blog comment…

…and when the content doesn’t arrive you’ll create it yourself. You’ll feed someone else’s addiction.

Read more at Transmedia Storyteller

Monday, March 26, 2012

Teaching Online Journalism

This is the sixth post in a series titled “Reporter’s Guide to Multimedia Proficiency.” In the fifth post, I explained why you should seek out and listen to online audio. Today I will show you how to post audio on your blog....


RGMP 6: Post an interview (or podcast) on your blog « Teaching Online Journalism

Avoiding half-assed knowledge management flops « ResonanceBlog

Knowledge management is part of most social business initiatives. Equipping employees, partners, suppliers and customers with knowledge to smooth operations makes complete sense – from building FAQs and content for use by customer service agents, to crowdsourcing ‘how tos’ from customers. We all know intuitively that the gathering, sharing and distribution of knowledge is important.
The trouble is, we tend to stop there; hence a bunch of failed knowledge management initiatives throughout the 90s to today.
The fact is, an estimated 70% of workplace learning is informal. Just because you post something somewhere on a technology platform doesn’t mean anything is going to change – not when the knowledge isn’t used and supported by people telling stories, by trial and error, by inexperienced people watching more experienced people, by constant coaching, by developing new products and practices off the back of it.
When looking at the capture and dissemination of enterprise knowledge as part of a social business strategy, an intranet revamp, or an HR initiative, considering the unbudgeted, unplanned, uncaptured tacit knowledge is the missing piece of the puzzle that will mean the difference between success and failure. This typically means stretching out the responsibility of whoever is contributing a piece of knowledge – to ensure they’re also responsible for embedding it in the organisation beyond uploading a file.
The final missing piece is philosophy, vision and values – i.e. not just what you know, but the way you see the world. So many organisations try to take knowledge and working practices from other successful companies and emulate them. Look at how many have attempted to copy the Toyota Production System (TPS); yet somehow, it doesn’t work. Why? Because TPS is a philosophy. It’s a perspective, a way of seeing the world, a way of thinking about quality, processes and people; not just a set of techniques.



Avoiding half-assed knowledge management flops « ResonanceBlog

Libraries as Knowledge Management Centres

This book focuses on the role of special libraries as knowledge management centres in their organisations. It describes the work of a special library and the special library draws on the characteristics that make the nucleus of collecting and organising knowledge which is used for the benefit of the institution. By acquiring and sharing knowledge, staff will enhance the intellectual capital of the institution. Traditionally libraries are the information centres that organise and classify information. Further on they are the proper places to create human networks and to organise the knowledge hidden in the minds of the staff. This book also examines methods to prove the value of a special library for the parent organisation when it becomes the centre to gather knowledge.
Key Features:
- Draws on the characteristics that make a special library necessary for an organisation
- Shows the importance of knowledge management in an organisational environment
- Provides ways to persuade the management of an organisation that the special library is the proper centre for knowledge management
- Describes the special skills and competencies required for a special librarian to put a knowledge management into practice project
- Presents the benefits for an organisation when it implements a knowledge management project

Read more at Yahoo! Finance

Wednesday, February 1, 2012

Videopong

Share, Remix and Perform

Videopong.net is a community dedicated to expanding and connecting the world of VJs and video art.

Through Videopong, you can:

  • Download, use and remix clips from thousands of video artists in formats ready to go straight into your favorite VJ app
  • Upload your own clips with different licensing options, including Creative Commons (creativecommons.org)
  • get inspired with our custom online Onyx Online VJ Mixer
  • Get a hold of portable hardware server for festivals and events offering all the functionality of Videopong.net
  • Take an active part in developing our nonprofit, ad-free community


30 Video Editing Software And Online Tools

The silence created by my last post was deafening. So, as my biggest fan, may I present 30 Video Editing Software And Online Tools

Wednesday, January 25, 2012

Video Curation Tool

I'm looking for a video curation and annotation platform. I wonder if you can help me. 

Playlists are good because they're easy to share. That's important. But existing video platforms are too monogamous - you can't insert a vimeo clip into a you tube playlist for instance. Overcoming this disfunction would be a good start.

Yes - I could use Scoop.it or something else that sorts stuff into columns or rows... but I want both at the same time!

Video is too linear: it has a start and an end and that's it in terms of points in time that you can segue to another clip. What about all the points within the clip? What if it were more like text where I can copy a section of an article and paste it into a new document? Kind of like Storify. 

It would be great if I could annotate a video much as SoundCloud allows the viewer to leave comments on the timeline of the audio file, and then use these annotations as segue points to other clips.

What if, like Quicktime Pro, I could make an in point and an out point and copy that section into a playlist?

Finally, to protect the interests of the original producer, the platform should also automatically collect the attribution metadata.

Please world, find or invent this tool.