Friday, October 29, 2010

Omeka.net Blog

Big news at Omeka.net Blog. After more than two years of planning and development, and six months of Alpha testing, CHNM is pleased to announce the public launch of Omeka.net Beta. Anyone may sign up for an account today.

Thursday, October 28, 2010

Mobile Digital Playroom Model?

The Northern Territory Government has a commitment to establishing five Digital Playrooms by 2012 as part of its Territory 2030 Strategy.

So that answers 'when'. But 'what, why, where and how' are Digital Playrooms... when time, money and digital curation policy are in such short supply and the NT diaspora is so incredibly vast?  It's a daunting prospect that requires an innovative response.

The John Lennon Educational Tour Bus is a mobile audio and video production facility.

Its The Edge on wheels.... sort of: The Edge has many programs with different technologies at their core running simultaneously. Perhaps Mobile Digital Playrooms could come in different flavours...?!

Regardless, if you add this digital media production capacity to Living Arts projects on Growth Towns, you'd get an excellent return on investment.

Imagine a circus workshop on a community... add a mobile digital playroom focused on making media about the circus workshop and making content to integrate into the finale show, and uploading everything to a digital commons that allows content to be shared, mashed and made. We know that NT youth are already using mobile devices for content creation and that Growth Towns have 3G coverage... the potential is for the whole concept to go completely viral.

Indirectly, its also a cool strategy for building up the Museums and Art Galleries sector by 1) producing lots of content that can populate the 'Territory Digital Commons' and 2) skilling up Growth Town digital media producers 3) leaving behind virtual infrastructure that enhances social well being 4) providing employment opportunities for geeks, art workers and artists : A triple bottom line I suggest that will nurture sustainability across the creative industries ecosystem.

Pairing a Mobile Digital Playroom with a Sports Program would work well also ... as it would if it were paired with a health promotion initiative at the Health Clinic or a driver license registration course at the community Police Station... adding digital media production to 'uncool' programs might just make them very cool.

Related articles:

The Origins of Good Ideas

The secret to innovation is combining odds and ends, writes Steven Johnson at WSJ.com

Wednesday, October 27, 2010

SepiaTown

SepiaTown is a website that lets you search, view, and upload historical images by location. A great resource for location based tourism using mobile devices.... Check it out here.

Tuesday, October 26, 2010

Sustainable Museums: Strategies for the 21st Century

This is not a book about changing light bulbs… Sustainable Museums provides a system enabling you to start making changes that are both transformational and lasting. It will help you create a museum that is resilient, confident and secure.

Purchase a copy at MuseumsEtc

Rethinking the Mobile Web

Great Slideshare presentation! Make sure you check this out before committing to a mobile strategy.

How to Build an App without a Developer

Article aimed at small business but applicable elsewhere. Via American Express OPEN Forum

see also: FormEntry & AppMakr

Sunday, October 24, 2010

Educational Uses of Digital Storytelling

Great site with valuable resources by University of Houston. See also this list

The Eight-Word Mission Statement

Most companies, regardless of their sectors, have a mission statement. And most are awash in jargon and marble-mouthed pronouncements. Worse still, these gobbledy-gook statements are often forgotten by, misremembered, or flatly ignored by frontline employees.

To combat this, Starr insists that companies he funds can express their mission statement in under eight words. They also must follow this format: Verb, target, outcome. This approach is refreshingly sparse, and really helps to clarify the thinking. Learn more about it at the Harvard Business Review

Screens & Museums

Here are some of the qualities that screens provide... via Museum Media

Why community broadcasters should care about the NBN

Digital technologies and new media open up more people than ever to producing their own content and having their voices heard. These are values that community broadcasting has been championing for decades and it’s great that these technologies are facilitating more voices, but too often we are focusing on the platforms and the technologies and not the people. Some content makers are self sufficient and make outstanding content that represents their perspective and their story to the world, but our society is still grossly unequal and many people aren’t comfortable or have the skills to effectively exercise their voice.

The analogy is handing someone the keys to the car, but not teaching them how to drive. You’d get something like this:

- Some people will drive at 5km’s an hour until they figure it out, by which time they could have just walked to their destination.

- Some will put their foot flat on the accelerator, run over a few bunnies on the way and figure it out.

- Some will drive around in circles until the petrol runs out.

- And some will crash the moment they touch the car.

You wouldn’t give someone the keys to your car without teaching and supporting them how to use it. We should be careful not to do the same with online and digital technologies.

more at JB’s Blog

41 Ways Museums Are Merging Social & Tech to Engage Audiences

Technology is a powerful tool for cultivating community, and the merging of social and tech in museums is occurring more and more frequently. Here are 41 favorite examples of museums building social capital through social media and technological endeavours.

See also: 8 Awesome Ways Museums Are Embracing Tech & Social Media

Mobile Web Application Best Practices

The goal of this document is to aid the development of rich and dynamic mobile Web applications. It collects the most relevant engineering practices, promoting those that enable a better user experience and warning against those that are considered harmful.

How to Select the Right Open-Source Database

Just in case you were wondering... click here.

Best Audio Tour Ever !

'Scapes' augments the physical landscape of the park with a location-sensitive layer of audio. This audio layer contains a mixture of instrumental music and spoken voices - contributed by participants - both of which are influenced by the participant's location within the sculpture park. As such, the participant's body becomes the primary mode of interaction with this project; as they move through the park, they control how their individual audioscape unfolds by shifting the instrumental music and "running into" audio left by other participants.









When Nancy Proctor praises your audio tour, you know you've done well. Read all about 'Scapes' with links to download the app at MuseumMobile Wiki. Alternate rave about the same app here. And another review here: seems everyone is impressed!

See also: PsychoGeographic AudioTour

Help stop the spread of NIBS (Native is Better Syndrome)

Compelling arguments - and equally erudite rebuttals in the comments section of the blog - to debunk the 'native apps are intrin­si­cally bet­ter than web apps' meme at Web Directions

See also: Shiny App Syndrome & Gov 2.0

Organizations and Complexity

Stop thinking like a hierarchy, with titles and reporting relationships, and start framing the enterprise in terms of networks. Mapping value networks is a start, as is talking about social networks and supporting them through the use of social media. If you look at work differently and talk about it differently, then new conversations and attitudes will result.

Here are some ideas, for starters:

• Abolish the organization chart and replace it with a network diagram
• Move away from counting hours, to a results oriented work environment
• Encourage outside work that doesn’t directly interfere with paid work, as it will strengthen the network
• Provide options for workers to come and go and give them ways to stay connected when they’re not employed. Build an ecosystem or join one.

More by Harold Jarche here

Paying the Cost of Making Things Free

The Economies of the Commons conference (Nov 12 & 13) will critically examine the economics of on-line public domain and open access cultural resources, also known as the digital commons. While proponents praise these resources for their low-cost barriers, accessibility and collaborative structures, critics claim they undermine established (proprietary) production without offering a viable business strategy of their own.

Because the sustainability of open content resources remains unclear, this conference explores alternative revenue models and novel institutional structures that can fund and safeguard these materials. What new hybrid solutions for archiving, preserving and retrieval can both create viable markets and serve the public interest in a competitive global 21st century information economy? How should we restructure the economic frameworks in which content producers and cultural archives operate?

This event seeks to connect researchers, theorists, economists and activists in order to analyze the political economy of open content and its consequences for the cultural sector.

Mike Edson talk: Smithsonian Commons

Mike Edson, Smithsonian Institution’s Director of Web and New Media Strategy, talks about his work and the Smithsonian Commons, a new part of the Smithsonian’s digital presence dedicated to to Smithsonian resources, communities, and expertise. The Smithsonian Commons project is just beginning, but the commons concept and the strategy behind it reveal important ideas about reputation, risk, and the changing work of public institutions in the 21st century.

70 minute video at Powerhouse Museum

The Handheld Guide: Experimenting with Mobile Technology in Museums

The popular view of mobile technology seems to be focused (a little too much?) on one main format – having a downloadable, mobile application. While developing your own app can be a good way to deliver content to your visitors, it is definitely not the only approach. Thomas Hughes decided to take a look at four different ways that some museums have been experimenting and implementing mobile tech in their institutions at Technology in the Arts.

Friday, October 15, 2010

Mobilizethis

MOBILIZETHIS 2010 is a free face-to-face and virtual online event that brings together education, training and practicing researchers committed to exploring innovative mobile teaching and learning practice. The 2010 theme is exploring the role of creative industries and the creative potential that we employ to realise teaching, learning and research, in the mobile context.

Charles Darwin University
Wednesday 20th - Friday 22nd October
Program guide here
#mobilizethis10 - keep tabs on the Twitter discussion

Thursday, October 14, 2010

Mobile Learning

A kerbillion links for mobile learning resources for Educators.

Woices: Sell your audio guides!

So far, professionals and institutions who subscribed our sponsored guides service could publish their guides at no cost for the final user. Now, we have extended our service to allow them to sell their guides. So now, pros can either publish and distribute their guides for free or charge the final user for them.

In the future, users will be able to buy these premium guides from their mobile phone but before that (and due to the large number of request) we have set up a physical ticketing (coupon) system. That means pros can now download or ask us the send them a stack of tickets or coupons (which, in the end, is a simple code that will unlock the guide) allowing them to sell the guides in the real world. That's something that suits museums, exhibitions or any content creator that has a booth or box office. Every coupon has detailed instructions on how to download the woices app, launch the guide and unlock the guide with the provided single-use code in their smartphones (iPhone or Android).

In this is only our first step towards a unique tech-neutral service that will allow our pro users (content creation companies, institutions, etc.) to:

1. Create and update audio guides using our simple web interface.
2. Sell them virtually (via web or smartphone) or physicalle (selling tickets).
3. Distribute them to any smartphone platforms (iPhone, iPads, Androids, Blackberries).

All this without having to think about developing apps or technologies for every major smartphone technology! Let them focus on content! (which, by the way is always the king...)

If you want more information, contact us at: info@woices.com

Woices Official Blog

Wednesday, October 13, 2010

The Digital Deadlock

How clearance and copyright issues are keeping Australian content offline: download the report at Centre for Screen Business

3D holographic video

Musion Eyeliner is a high definition 3D holographic video projection system allowing a spectacular 3-dimensional moving life-size hologram to appear within a live stage setting using Peppers Ghost technology.

Musion Systems on Vimeo

The Rise Of The Transmedia Storyteller

The new law of digital relativity (e.g., the relationship between time and space) means the end of scarcity. This was the currency that, for years, powered marketing budgets, filled media coffers and drove the information economy. Now that scarcity is gone, however, we will need to adopt a new set of skills.

Enter the Transmedia Storyteller.

Even though millions of us are now content producers in some form or another, the reality is there's still chasm when it comes to quality. There's art and there's junk. Audiences want art.

To stand out today it's critical that businesses create content. Activating your cadre of internal subject matter experts is the surest path to visibility.

The reality is, however, that organizations need to do more than just unleash their subject matter experts en masse. They need to activate them in multiple channels at once and equip them in how to create a compelling narrative--an emerging set of skills called Transmedia Storytelling.

Transmedia Storytelling doesn't need to be fancy. It can be executed with low-budget tools. However, it does need to be thought through. It requires that a business' subject matter experts know how to simultaneously tell good stories and to do so using text, video, audio and images depending on the venue.

More at Forbes.com

Tuesday, October 12, 2010

CultureShock

CultureShock is currently one of the world's largest digital storytelling projects and this region-wide festival is packed with free digital screenings in unique locations across the region.

From a big screen at a spectacular fireworks display to secret late-night projections in city centres – find out what’s being shown near you.

Seek Conflicting Views to Improve Innovation

Innovation occurs when we creatively connect ideas in new and novel ways. If we are trying to differentiate ourselves, or our organisation, we need to be able to do this well. One way to approach this is to consciously seek out viewpoints and information that we normally wouldn’t encounter, or which conflict with our normal world view....

More at Innovation Leadership Network

Do Knowledge Assets Live In Communities?

Our culture organizes itself around winners and losers. Corporations reflect this competitive nature to the core of their Capitalist doctrine. Sports analogies abound across the enterprise straight through to the HR department always on the lookout for the most amount of superstar for the least amount of money.

Social media has every industry trying to understand the concept of community. Nature and our environment continues to demonstrate to humanity that there is far more cooperation going on than competition...

More at The Relationship Economy

Digital Literacy at What Price?

A cultural and cognitive shift is well underway in terms of how we access and process information via digital media. And a recent study confirms our suspicions: though we are becoming more tech savvy, it may be at the expense of creative and critical thinking. More at Anthropology in Practice

Solar-powered internet café set up in shipping container

It also happens to be in Zambia. Article here.

The transferability of ICT4D innovations from income-poor to income-rich countries

What would a more-focused effort to design and implement ICT4D innovations in richer countries look like? How would such an effort appeal to or draw on the expertise of the ICT4D community? Join the conversation on December 16th, from 3:30 to 5:00PM at Royal Holloway College, University of London as part of the ICT4D Conference. Registration closes 30th November 2010. More detail at Technology & Social Change

Next Billion Network


Within the next three years, another billion people will begin to make regular use of cell phones, continuing the fastest adoption of a new technology in history. Soon, this next billion will make its voice heard—and connect to the global information network. This will unleash a wave of entrepreneurship, collaboration and wealth creation, turning the newly connected into a powerful force in the world economy. The kind of world that emerges from this transformation will depend on our ability to recognize it as an opportunity.

You can be part of this grassroots, connected revolution. Join the Next Billion Network and come build with us a new kind of network.

Check out the Academic Program

See also AppLab links and their Community Knowledge Worker initiative.

7 Tips for an Authentic and Productive Writing Process

"Write the way you talk".
Sounds easy enough... More at Copyblogger

10 Great Apps for Remote Access

Just in case you're away from your desk... Article at Appstorm

People and their desks - a short film

Desk - Music and Sound Design from Aaron Trinder Film:Motion:Music on Vimeo.

Study of Global Online Behavior Finds Emerging Markets More Digitally Engaged

The largest ever global research project into people's online activities has released its findings.

Emerging markets are invariably on mobile platforms. What role does culture play in the number of 'friends' a user has? Japan the average is 23. By comparison, Malaysia average is 233. How many do you reckon the average NT Aboriginal would have if they took up the technology?

iPhone apps now more popular than major TV shows and sports broadcasts

A staggering metric, considering that Apple's App Store launched in July 2008. Full article at VentureBeat

Melbourne Museum iPad App

Article via Gizmodo Australia

Open Source Accounting Software

Best and Free Accounting Softwares

Mobiles For Development : #m4D

The Official Twitter Hashtag for Using Mobile Phones for Development.

Diagram first published here by Wayan Vota.



Now here is each category explained, along with its placement in these respective communities:

* ICT
Information and communication technologies represent the full array of solutions, from FM radio to cloud computing that the world uses to create and relay information electronically.
* Mobile
Mobile technologies, from the mobile phone to the iPad are a subset of ICT that, like the name suggests, are primarily focused on allowing the user to interact with ICT while in motion.
* Development
Often called "international development", its the industry seeking to increase the economic and social development of disadvantaged communities and countries.
* ICT4D
Where the use of ICT is for the purpose of developing a community, its referred to as ICT4D (ICT for Development).
* m4D
Where mobile technologies are used for development, this is called m4D and is a subset of both mobile and development.
* Apps4D
Where software applications interact with mobile technologies, often but not always as software on the mobile device itself, for development, it is Apps4D.

#m4D - The Official Twitter Hashtag for Using Mobile Phones for Development | ICTWorks

Banksy















Banksy takes Simpsons into sweatshop.

Banksy articles at the guardian.co.uk

Monday, October 11, 2010

150+ Online Video Tools and Resources

Online video is a huge trend – so huge that’s it’s proving hard to keep track. From video sharing sites to video mixers, mashups and converters, Web2.0 Education has brought together more than 150 sites in this list. Enjoy.

NGO + Transmedia Storyteller = Impact

For perhaps the first time, real independence from old distribution models is possible; new models for filmmakers to reach wide audiences are emerging every day, many supported by partnerships with NGOs, activists, funders and brands. The NGO brings the CONTENT, the activist/ transmedia storyteller brings the INTENT & CAPACITY, and together they create IMPACT. Working Films offers essential services that help you navigate this exciting new landscape!

Organisations that teach personal development and digital literacy as part of the same process include
The Centre for Whole CommunitiesThe New Learning Institute, The Digital Media and Learning CentreYouMedia,

Free Music, Free Sound Effects

Download your free music and free sound effects at www.jewelbeat.com

Draw on any webpage

To date, I've been using Skitch (which is great). Here's another app called MarkUp.
Capture your thoughts quickly and easily by drawing on any webpage. Share your ideas with coworkers, colleagues, and friends. MarkUp works in your browser, so there’s nothing to download and install; just drag the Get MarkUp icon into your bookmarks bar. When you want to make notes on a webpage, click your bookmarklet to load the MarkUp toolbar. Publish when you’re ready to share your thoughts.

More Digital Storytelling Resources

This post shares resources to help you get started in exploring what digital storytelling is, what web 2.0 tools are available to use, blogs from other Ed-tech folks who are brilliant in digital storytelling, and few ideas to spark your imagination.

100 Digital Storytelling Tools

A list of 100 Digital Storytelling Tools by Ozge Karaoglu.

The Creative Internet (106 things)

Awesome multimedia projects: allow a few hours to investigate these.

The Difference Between Vision and Management

Does your business have vision? Do you have a goal for your career beyond stepping up a pre-determined corporate ladder?

By Dan Blank at We Grow Media
_____________________________________________________

See also The Gap Logo Debacle: A Half-Brained Mistake by Umair Haque

Most companies don't take design seriously but they should. Here are five questions to gauge whether you're taking design seriously enough.

* Do designers have a seat in the boardroom — or just in the basement? How often does your CEO ever talk to a designer?
* Are designers empowered to overrule beancounters — or vice versa?
* Is the input of designers considered to be peripheral to "real" business decisions — or does it play a vital role in shaping them? Is design treated as a function or a competence?
* Are designers seen just as mechanics of mere stuff — or as vital contributors to the art of igniting new industries, markets, and catgeories, sparking more enduring demand, building trust, providing empathy, and seeding tomorrow's big ideas?
* How much weight does senior management give to right-brained ideas, like delight, amazement, intuition, and joy? Just a little, a lot — or, as for most companies, almost none?

Here's the point of my little scorecard: to demonstrate that management by lobotomy just won't cut it anymore. In the 21st century, creating enduring advantage is going to require organizations that have a whole brain — not just half of one. And if you're flunking, prepare, dear left-brained beancounter, for the discount rack.

Ten Golden Principles for Successful Web Apps

1. Speed - Your app must be fast.

2. Instant utility – You can’t have people do a ton of work before they can use your app.

3. Voice – Fred says software is becoming media because the experience we have with it feels like the experience we have with newspapers, magazines, etc. He says media has always had a voice, and your app needs a voice as well. He says the best voice you can give it is your own voice, to make it feel like you adding that “there’s a reason that Craigslist is Craig.”

4. Less is more - He says that instead of adding features, you should take them out. If you have problems simplify them. Let the users find the features, don’t throw them all in people’s faces.

5. Programmable – Build a platform that other people can enhance, and make sure to open your API. This turns developers into evangelists for your application.

6. Make it personal – You are part of the web app, but everyone can be part of the web app. This means not just providing profiles, but making them engaging and fun and happy. Make sure that everybody’s version of your web service is unique.

7. RESTful – Fred says your URLs are central to the REST (Representational State Transfer) approach. He says every resource on your site needs to have a URL and ones that people can understand.

8. Discoverable - Pay attention to SEO, because Google is still important. Also work on SEM if you can afford it. Search drives a lot of traffic, but he also advises people to get social. Make your app social, make it so that people can share their experiences out into the social web. Build things in your app that makes it more discoverable.

9. Clean – It doesn’t have to be white, it doesn’t have to be sparse, but it has to be clean. He says it’s hard to describe what a clean website looks like – it doesn’t try to do too much, it’s easy on the eye, the colours aren’t garish, you don't have a panic attack when you see it.

10. Playful - Fred illustrated this point by showing a slide of where the idea for Twitter was conceived, on a slide in a park. He says game dynamics and play are so important on the web today, and a good example of that is Foursquare.

More information at Techvibes.com

5 Free Online Writing Courses for Freelancers

Whether you’re writing content for a website or you are just composing a proposal for a client, good writing is essential. Maybe you missed a few lessons in school or you want a refresher. Either way, these online writing classes can help you craft your words for maximum impact.

UI for mobile web apps with WebKit - (37signals)

Lately, we’ve been exploring ways to offer web apps that perform like native apps on mobile devices. For this short sprint we targeted mobile WebKit browsers—especially the default browsers on iOS and Android—because of their widespread use and excellent support for HTML5 and CSS3.

Here are a few things we’ve learned along the way:

37signals

Inexpensive Multitouch Hardware for Public Spaces

Many custom multitouch exhibits are presented on large interactive walls or surfaces. While these displays offer a lot of options as far as exhibit design and multiuser spaces, they can seem a bit out of reach if you’re on a budget. And many of the smaller touchscreens on the market are dual-touch, which effectively limits the display to one user. Luckily, there are a few companies out there that produce excellent multitouch screens at a lower price that can be easily integrated into an exhibit space.

More at Open Exhibits

The Three Key Elements of the Creative Outline For Your Audio Tours

The purpose of a Creative Outline is to define a creative concept and the sound production rationale that will inform our readers of the development of an enhanced audio tour experience.

This is an analytical document intended to outline a creative approach comprised of three integrated and intrinsically connected components:

* Tour Theme (the approach we propose to take in developing the guided experience);
* Storyline / Route Logistics (the continuity or thread of story elements we propose should unfold within the guided experience as per the specifics of the Tour route); and,
* Production Enhancement (how we propose to give expression to the story elements in multi-language audio.)

More at AudioConexus

Edistorm

Edistorm takes the metaphor of sticky notes on a boardroom wall and brings it online allowing anyone - anywhere to brainstorm with only a web browser.

An Evolution of Communication, NOT Human Behavior

Quote:Organizations of all types need someone in place that can evolve WITH “how” people are using the web. This is now a full time job.

Hmmm...!!

Article by Richard Harmer, Brand Strategist of Brady Media Group.

Mobile Apps: Shifting Dynamics of a Digital World

The mobile app market is expected to hit $30 billion by 2015, creating one of the fastest growing areas in technology today. How have these apps changed the way consumers play games, interact with music and connect with each other? Check out this video presentation at FORA.tv

10 Worst Practices in ICT for Education

These are worst practices that are repeated again, and again, and again, when technology and schools are mixed. As you read them, please think about how you'll NOT let these practices happen in your next educational deployment... Article at ICTWorks

Friday, October 8, 2010

Center for Whole Communities

How is it that those of us who care about people and those of us who care about the land have ended up divided from one another? What might we achieve if movements for environmental and social change worked together for healthy, whole communities?

About the Center for Whole Communities

See also Vision, Storytelling and Digital Media

Intersect

Intersect brings together two major concepts – storylines and intersections – in ways we hope can make sharing on the Web more interesting, more enjoyable, and more powerful.

When you post an Intersect story, your story lives on a storyline that evolves over time. Stories also have the potential to live at time and place intersections where they can be discovered by others and shared in new ways.

Intersect – About Intersect

We are all mirrors

We give ourselves labels: adult, mother, teacher, lawyer, man, human, brother, sad, tired, elated, hungry. We identify with these things. But in order to identify with these labels we have to make up a story that isn't necessarily true. We have to believe in the illusion of time. We have to say... in the past I was born, then I grew up, and NOW I'm an adult. Can you prove that all these things happened? The only real truth is that you are here now. And in this moment all you can really say is "I am". That is the truth of you. I'm not saying we shouldn't label ourselves. We're here to choose our reality. We're here to sift through the potential universe and choose who we want to be in any given moment. But when we define ourselves... we define the world around us. We are all mirrors.

So to change the world, you have to change yourself. Clean off the mirror so the reflection has more clarity. So you can see the full beauty. When you feel good, the world looks like an amazing place. People are pleasing to you. Situations are pleasant. When you believe that the world is broken for one reason or another you have smeared mud on your mirror. The truth is that you are whole and the world is whole. The truth is that you are in exactly the perfect place that you should be in and the world is in exactly the perfect state that it should be in. The truth is that everything is just as it should be. The truth is that there is a stream of well-being so strong that you have to work hard to NOT feel it. And when you do you feel like things are terribly wrong... and they are. Because you are making up a story and believing it.

It's not wrong to make up sad stories about yourself and the world. When you make up stories it has no effect on anyone else.. other than the effect others let it have on them. It has a direct effect on you. But you have a choice. You are choosing the stories. Life isn't happening to you. You are happening to it. Make up a story you like telling and you will see a world you are happy to live in.

How to change the world | Evolver.net

Finding Yourself Through Stories of Place

You can’t find yourself without knowing where you stand.

The land — our environment — shapes the limits of what we think is or isn’t possible. Even our imaginations are effected by landscape – whether we’re staring at blue open skies or walking through a parched desert. Culture is always shaped and defined by its environment. How we relate to our natural world, speaks volumes of how we relate to ourselves and each other.

For the last nine years, Peter Forbes has pioneered a new approach to community-building by helping leaders reconnect to lessons of the land. Find out more here.

Thursday, October 7, 2010

16 short films to watch before you make one

These films are all fantastic! Click here.

The Hive Mind

The spider plant as a story model. A project of the Nieman Foundation for Journalism at Harvard

visualizing.org

Visualizing harnesses the power of design and data visualization to give a greater awareness of the multitude of complex global-scale issues that influence each and every person on the planet today. By giving visual form to the often abstract systemic underpinnings that lie between broad concerns like health, energy, and the environment, visualizing.org hopes to generate actionable knowledge that can be used to improve lives.

Very Cool Multimedia Projects

Thinking about creating a multimedia project? Check these out...

http://journey-to-zero.com/
http://projects.latimes.com/homeboys/
http://highrise.nfb.ca/prologue/index.php

Via Multimedia Shooter

iPhone: A storytellers most valuable tool + apps you gotta have

Review of apps & gear via MultimediaShooter

MediaSilo

Online video workflow tools for content management, collaboration, and web broadcast.
Welcome to MediaSilo - Content Management and Collaboration for video pros.

A New Digital Presence: The Smithsonian Commons

The Smithsonian Commons project is just beginning, but the commons—and the strategy behind it—offer important insights about how public and private sector organizations can connect their traditional strengths and missions to the disruptive opportunities of technology.

The strategy focuses on creating an updated digital experience, a new learning model, that supports global audiences across their lifelong learning journeys, and balancing autonomy and control within the Smithsonian’s organizational structure. The centerpiece of the strategy is the Smithsonian Commons, which Navigation Arts help to prototype as part of the strategy-creation process.

Mullen and Edson will discuss how the open and transparent process by which they created the Commons prototype, using wikis, twitter, youtube, etc. allowed them to stretch the bounds of imagination and envision an experience that could meet the demands of learning in the 21st century.

Watch the interview here.

See also SI web & new media strategy wiki

Wednesday, October 6, 2010

Engage Your Audience with Online Video Editing

Let your audience create movies and slideshows in an instant or remix existing content. All this and much more is made possible with the white labeled online video editor provided by JayCut. No download or installation is needed, and the video editor works just as well on PC, Mac or Linux computers. Solutions for netbooks and mobile devices are also available.

Geared to handle both high quality and user generated content, the platform is fit for any purpose where you want users to get creative with online video.

18 Free Online Multimedia Editors

Multimedia files (photo, audio, vedio etc.) always need to pass through popular desktop applications such as Photoshop, GIMP, and Adobe Premier etc. But when it’s time to edit a photo or audio where the software like Photoshop is not available then web applications come very useful. You have to just connect your web browser to the internet. So enjoy these resources.

You Are Not a Curator

The Information Superabundance. It flows all around us and drowns us. It saturates our increasingly mobile computers. It follows us around through our increasingly powerful phones. It engorges our still-infuriating television. It invades more and more space.

It managed to turn the music industry inside out. It turned the film industry into a paranoid delusional inmate. It scares the living daylights out of the newspaper and journalism industry. It has proved the fiction publishing industry to be delightfully stubborn.

In response to the Superabundance, the buzzword has become “curator”. There’s too much stuff and even that stuff is being repeated so how do we get to the good stuff? Well, curators just select stuff, don’t they? We need curators to sort this stuff out for us. The definition of a curator is becoming mutated. So, I’ve come up with the carefully designed test.

Ask yourself: Am I a curator? The correct answer is: If you had to ask yourself that, you are not a curator. You are, at best, a filter.

Read more at newcurator

Silkscreen Your Own Electro Luminescent Displays

Links to instructions at Adafruit Industries

Digital Natives with a Cause?

Youth are often seen as potential agents of change for reshaping their own societies. By 2010, the global youth population is expected reach almost 1.2 billion of which 85% reside in developing countries. Unleashing the potential of even a part of this group in developing countries promises a substantially impact on societies. Especially now when youths thriving on digital technologies flood universities, work forces, and governments and could facilitate radical restructuring of the world we live in. So, it’s time we start listening to them.

Download the report.

Living Networks - Free Chapter Downloads

Every chapter of Ross Dawson's Living Networks is available for free download here.

Virtual reality tackles tough questions

A Spanish team has designed a trial that allows men to step inside the body of a woman subjected to violence. Is this an emergent therapy that can be applied to the NT? Read the article here.

25 Productivity Apps for the iPhone

Technology today allows us to do things that would have been unthinkable 10 years ago. However, sometimes it can feel like all the gadgets at our disposal are slowing us down rather than making things easier. Here are 25 iPhone apps that really can help you to manage your time and increase the efficiency with which you work – making you a better and more effective worker.

Change Media

Community Development Media Production Company: I like what they commit themselves to in their manifesto

See also Community Prophets and Dulwich

Mobile Money

Analysis of mobile money front runners.

See also M-PESA > Very big in Africa

See also Nokia Money

4 Digital Alternatives to the Traditional Resume

This post originally appeared on the American Express OPEN Forum, where Mashable regularly contributes articles about leveraging social media and technology in small business.

Mobile Content Standards

Summit UK 2010 : MuseumMobile Wiki

Digital Education Project for Museums

In the fall of 2007, the Edward and Betty Marcus Foundation solicited proposals from museums in Texas for mini grants to support the creation of digital materials for visual arts education and related activities. The foundation’s goals were to build on the training provided to Texas art museums in the first phase of the project; to stimulate and facilitate the production of high quality digital presentations; and to realize the potential sea change new media promises for visual arts education in Texas.

Amazing things were achieved. Check them out here.

Why Video Tours Stifle Success

Very interesting article here at AudioConexus.

Tuesday, October 5, 2010

104 Social Media Case Studies

Via Conversation Agent

Storybird

Storybird is a service that uses collaborative storytelling to connect kids and families. Two (or more) people create a Storybird in a round robin fashion by writing their own text and inserting pictures. They then have the option of sharing their Storybird privately or publicly on the network. The final product can be printed (soon), watched on screen, played with like a toy, or shared through a worldwide library.

Storybird is also a simple publishing platform for writers and artists that allows them to experiment, publish their stories, and connect with their fans.

Read more here.

Jason Ohler’s new book

The author of the classic ‘Digital Storytelling in the Classroom’ has finished writing his latest book.
“It looks at the rise of digital communities, the evolution of citizenship (local, global and digital), the complications (and opportunities) arising from kids communicating in cyberspace and how education can help prepare students for a world that will need them to use technology effectively, creatively and wisely. Topics addressed: character education for digital kids, how school boards need to respond to everything from sexting to cyberbullying, how to help teachers and students ’see’ the technology that has become invisible to them and make wise choices about its use.”
Via Aberth Digital Storytelling

See also Google search and Jason Ohler's blog.

Kids' Vid

Kids'Vid is an instructional website to help teachers and students use video production in class to support project-based learning. Check it out here.

50 Creative iPad Application Websites

Ever since the iPad has been released, the application market has been growing rapidly. If you are a web designer looking to get some inspiration for an iPad based web design, this resource will help. Most of designs show the beautiful life sized iPad with their app running on the screen. This is a great elegant method of attracting customers. To see what i mean check out number #4 Sorted, it has a very clean and worry free design that makes you feel organized. We hope you will find this helpful and inspirational.

7 Ways Mobile Apps are Enriching Historical Tourism

Some of the most famous historical sites would be just another old house or pile of rubble if you didn’t have any background information about their significance. Tourists have always had options for educating themselves about what they’re looking at. They can read relevant books beforehand, they can hire a tour guide, or, if everyone in the group has the patience, they can take the time to read every plaque and sign on the premises.

Now, many programmers are also offering tourists the option to learn about these sites via their smartphones. While many of the world’s significant historical locations have some sort of interactive app connected to them, the seven we picked are among the most innovative and impressive.

Sunday, October 3, 2010

#hashtags I like

#mtogo - an ongoing conversation about media and technology on the go
#collectionfishing  Museums promoting content

#m4d Mobile Phones for Development
Information Communication technology For Development.

#storytelling
#digitalstorytelling

#gov2au  Tweets associated with theory and practice of Gov 2.0 in Australia

#EdApp: Tweets associated with theory and practice of using apps in education.
#EdTech: Tweets associated with the theory and practice of using technology in education.
#ELearning: Tweets associated with any type of learning through electronic (“e”) means
#MLearning: Tweets associated with any type of learning through mobile (“m”) devices

40 hashtags for Social Good

MiFi

Connect to the Internet while traveling abroad, without going broke with this.

The Top 10 Buzziest Blogs in Geolocation This Week

There are many things going on in the world of location and mapping. It's a red-hot sector, producing innovative new technologies and use-cases every day. Read about the Top 10 at RWW

How web video powers global innovation

TED's Chris Anderson says the rise of web video is driving a worldwide phenomenon he calls Crowd Accelerated Innovation -- a self-fueling cycle of learning that could be as significant as the invention of print. But to tap into its power, organizations will need to embrace radical openness. Hear his talk here.

Museum Apps Review

From the Critic’s Notebook - NYTimes.com

How to Encode Video for All Your Mobile Devices

With H.264 solidly planted as the codec of choice for just about every mobile device, we've come to a point where you can encode a video once and play it back on pretty much anything.
Here's how.

Friday, October 1, 2010

The Cartesian view of knowledge

I think therefore I am vs We participate therefore we are.

Both Plato and Descartes have many strong points. They also have some weak points in their philosophies. The Cartesian view of knowledge, which by the way, all of us have been explicitly or implicitly trained in, and has dominated Western philosophy for over three hundred years is the belief that there is a clear separation between mind and body, a clear separation between the thinkers and the doers, between management and the employees.

On top of that there is this notion that knowledge is a substance. And what you really need to do, is that you now want to talk about teaching. You look at theories of pedagogy, which treat knowledge as a substance. The game of pedagogy, or corporate training by and large, is: how do you find a way to optimally pour knowledge into a kid’s head with the recognition that there is already something already in the kid’s head. And so pedagogy has to do with impedance matching in terms of how do you pour a substance into this receptacle. And that has a lot to do with practically every conceivable theory of pedagogy that we know about. The trouble is, it is based on the presupposition of knowledge as a substance, and that there is a sense of a separation between mind and body, which is probably not correct.

Read more at Storytelling