'Scapes' augments the physical landscape of the park with a location-sensitive layer of audio. This audio layer contains a mixture of instrumental music and spoken voices - contributed by participants - both of which are influenced by the participant's location within the sculpture park. As such, the participant's body becomes the primary mode of interaction with this project; as they move through the park, they control how their individual audioscape unfolds by shifting the instrumental music and "running into" audio left by other participants.
When Nancy Proctor praises your audio tour, you know you've done well. Read all about 'Scapes' with links to download the app at MuseumMobile Wiki. Alternate rave about the same app here. And another review here: seems everyone is impressed!
See also: PsychoGeographic AudioTour
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