Tuesday, May 10, 2011
Exploring Social Media 4 Social Good
This is the sixth and last video in a series of videos, recorded as part of our "Flip" chat series, that explores how various nonprofits -- and the consultants they hire -- are using "social media for social good."
6 questions that can help journalists find a focus, tell better stories
We know the basic questions that journalists strive to answer when chasing a news story — questions starting with “who,” “what,” “where,” when,” “why” and “how.” Here are a few other questions to ask writers — right before they start their reporting, and then right before they sit down to write.
Qwiki
Type some text and receive a computer generated voice over. Upload pictures and get animation. The two features combine to make a slick presentation. Qwiki - About Us
Why the End of Scarcity Will Change the Economics of Everything
Our day-to-day experience teaches us that scarcity is real. All modern business practices are built on this assumption. Some businesses depend upon it entirely. For example, high-end auction houses and low-end infomercials both remind you through various cues that if you don’t buy it now, you may not be able to ever buy it again. But what happens if the economics of scarcity are exchanged for the economics of plenty?
read more at Mashable
read more at Mashable
Dr Justin O’Connor interview
Dr Justin O’Connor is a professor in the ARC Centre for Creativity and Innovation at the Queensland University of Technology. In January, the Australia Council released his report entitled Arts and creative industries, which outlined the development of the creative industries in Australia and discussed the role of economics in arts and cultural policy debate. He spoke to arts interview about the report and his ideas of how the industry could move forward.
Interview by Kim Goodwin at arts interview
Interview by Kim Goodwin at arts interview
Monday, May 9, 2011
Kachingle - Social cents for the Open Web
Another tool for paying the cost of making things free. Kachingle - Social cents for the Open Web
Flattr - Social micropayments
In search of revenue models for the commons: seen the Facebook 'like' button? Same concept of showing your appreciation except Flattr also forwards a micropayment from you to the content provider. Flattr - Social micropayments
Sunday, May 8, 2011
Friday, May 6, 2011
Plan vs Path
Plans can create a falsely bounded reality — that is, by reducing reality to a set of discrete actions and steps, new information, new ideas, and new competitors are muffled or excluded. The plan defines reality, instead of reality defining the plan. The longer the plan takes to execute, the greater the risk of this plancentric blindness. At their worst, plans can backfire, damaging their adherents by trapping them in approaches that sounded good at the time, but have since been overcome by events.
I've always been a proponent of the path approach to innovation and execution. The path approach differs from the plan approach in key ways:
* The path approach requires the champion to remain centrally involved, while the plan invites the champion to disengage once the plan is documented.
* The path invites new information and ideas, sometimes forcing the team to scramble, while the plan isolates the team from these things.
* The path keeps people’s minds alive and alert, while a plan puts them to sleep while it railroads them into execution.
* The path allows creative solutions to emerge naturally, while the plan forces all the creativity to occur at inception, a very unlikely situation.
While some people intuitively understand the path approach, those who don’t can view it as a source of wasted effort and soft-headed thinking. There isn’t a lot of authority-based teaching confirming its value, and it’s not part of business school indoctrination. Despite these challenges, I think path work is precisely the opposite of wasteful and soft-headed — it makes people think more, you get better results, and while the effort may not be straightforward, it is usually more successful because it incorporates late-developing requirements and creative solutions.
More at The Scholarly Kitchen
I've always been a proponent of the path approach to innovation and execution. The path approach differs from the plan approach in key ways:
* The path approach requires the champion to remain centrally involved, while the plan invites the champion to disengage once the plan is documented.
* The path invites new information and ideas, sometimes forcing the team to scramble, while the plan isolates the team from these things.
* The path keeps people’s minds alive and alert, while a plan puts them to sleep while it railroads them into execution.
* The path allows creative solutions to emerge naturally, while the plan forces all the creativity to occur at inception, a very unlikely situation.
While some people intuitively understand the path approach, those who don’t can view it as a source of wasted effort and soft-headed thinking. There isn’t a lot of authority-based teaching confirming its value, and it’s not part of business school indoctrination. Despite these challenges, I think path work is precisely the opposite of wasteful and soft-headed — it makes people think more, you get better results, and while the effort may not be straightforward, it is usually more successful because it incorporates late-developing requirements and creative solutions.
More at The Scholarly Kitchen
Weatherproof Audio Controllers with GPS
Weatherproof Audio Controller for Outdoor Applications
* Vandal resistant High-Impact Acrylic Plastic audio controller designed for long life
* Volume and channel selection
* Innovative touch conductive buttons with no mechanical moving parts (mechanical parts wear out over time)
* Easily replaceable 3.5mm stereo headset socket
* Outdoor design allows continuous exposure to prevailing weather conditions
* Auto-dimming night/day dual-digit display shows the currently selected channel
* Enable/Disable audio controller flashing before each segment of commentary to alert passengers to put on their headphones
* Suits installation into seats or walls
* Powered by common CAT-5 cabling as found with standard computer networks and readily available off-the-shelf.
Read more here
* Vandal resistant High-Impact Acrylic Plastic audio controller designed for long life
* Volume and channel selection
* Innovative touch conductive buttons with no mechanical moving parts (mechanical parts wear out over time)
* Easily replaceable 3.5mm stereo headset socket
* Outdoor design allows continuous exposure to prevailing weather conditions
* Auto-dimming night/day dual-digit display shows the currently selected channel
* Enable/Disable audio controller flashing before each segment of commentary to alert passengers to put on their headphones
* Suits installation into seats or walls
* Powered by common CAT-5 cabling as found with standard computer networks and readily available off-the-shelf.
Read more here
Wednesday, May 4, 2011
Participatory Art: Digital Tools Help Museums Connect to the Public
The passive museum — designed for visitors to wander through, looking at pictures and objects — is fast becoming a thing of the past. Cultural institutions all over the world are making use of digital technologies to connect with visitors and to make their institutions more participatory.
At the Museums and the Web conference in Philadelphia last month, museum professionals showed off their stuff. Check it out here.
At the Museums and the Web conference in Philadelphia last month, museum professionals showed off their stuff. Check it out here.
Is Content Curation the New Community Builder?
Content curation, which involves human filtering and organizing is much different than content aggregation. Content aggregation sites use algorithms to find and link to content. Content curation is the practice of human filtering and organizing what you find interesting and useful. Over a year ago Mashable reported 'Why Content Curation Is Here To Stay' The debate pits creators against curators, asking big questions about the rules and ethical questions around content aggregation. It turns out that lots of smart and passionate people are taking sides and voicing their opinions.... Read more at the Social Media Explorer
Tuesday, May 3, 2011
Interpretation Master Planning
Fertile ground for #transmedia experiences? MuseumsEtc — Interpretive Master Planning
Storytelling: a top strategy for creating an innovative digital experience
Storytelling is a very powerful technique for designing user experiences. Creating great digital space relies on a deep understanding of conduct, and storytelling has long been the way that people converse and comprehend actions, emotions and behaviours. Recreating this storytelling process allows a more 360 degree view of the user and the creation of a better user experience. The next few paragraphs. will attempt to explain the nature of storytelling and why this technique could be adapted to design digital environments....
Beyond the Mobile Web
Highly recommended viewing for anyone considering virtualising their organisation.
View more presentations from yiibu
Territory budget
There nothing in the Territory's budget that suggests the Government will deliver on their Territory 2030 target to deliver 5 Digital Playrooms by 2012.
Meanwhile in Victoria, The State Library of Victoria has received a $5.6 million funding boost in the 2011-12 Victorian Budget to help respond to a massive increase in visitor numbers and rising demand for digitally-delivered information. Read more here
See also : $1.66 million to share and celebrate Victoria’s history - Premier of Victoria
Meanwhile in Victoria, The State Library of Victoria has received a $5.6 million funding boost in the 2011-12 Victorian Budget to help respond to a massive increase in visitor numbers and rising demand for digitally-delivered information. Read more here
See also : $1.66 million to share and celebrate Victoria’s history - Premier of Victoria
Oracle Preservation & Archiving presentations
Download presentations from the Oracle Preservation and Archiving Special Interest Group (PASIG) Meeting April 4th & 5th 2011 - British Library, London
Greener Museums
Learn how cultural institutions are greening via Greener Museums Sustainability Leadership Workshop. Free registration for access to resources required.
Big Green Idea
Big Green Idea is a British Council funding initiative designed to attract, encourage and assist Australia’s brightest entrepreneurs to develop inventive new sustainability projects. In 2011 up to six grants will be awarded to environmentally conscious innovators with plans to make a real contribution to Australia’s environmental future.
Big Green Idea is designed to provide seed funding to new projects that equip people to mitigate and adapt to the effects of climate change in cities, and/or promote sustainable living and commercial practices.
Through a unique partnership with one of the leading global experts in environmental management, Lloyd’s Register Quality Assurance (LRQA), applicants can apply for either a $10,000 or $20,000 cash grant.
Applications are open to Australian citizens and may address urban issues such as:
• waste reduction and resource efficiency
• travel
• energy
• water
• commercially applicable projects for industry
• sustainable design
• initiatives for creative industries
• positive communications campaigns, and
• the effect of climate change on socially disadvantaged communities.
We are supportive of projects that have future commercial application. Big Green Idea grants can be directed towards the research and development phase of projects which may go on to future commercialisation and attract additional funders/investors.
Read more here.
Big Green Idea is designed to provide seed funding to new projects that equip people to mitigate and adapt to the effects of climate change in cities, and/or promote sustainable living and commercial practices.
Through a unique partnership with one of the leading global experts in environmental management, Lloyd’s Register Quality Assurance (LRQA), applicants can apply for either a $10,000 or $20,000 cash grant.
Applications are open to Australian citizens and may address urban issues such as:
• waste reduction and resource efficiency
• travel
• energy
• water
• commercially applicable projects for industry
• sustainable design
• initiatives for creative industries
• positive communications campaigns, and
• the effect of climate change on socially disadvantaged communities.
We are supportive of projects that have future commercial application. Big Green Idea grants can be directed towards the research and development phase of projects which may go on to future commercialisation and attract additional funders/investors.
Read more here.
Making the most of LinkedIn
LinkedIn Australia reached an impressive milestone recently, clocking up more than 2 million Australian members. It’s all well and good to say you have over 500 connections- but at the end of the day, if those 500 people have no common professional/industry interests with you, then what’s the point in connecting? Unlike Facebook, LinkedIn is not a social networking device but rather a professional networking platform, and should be used accordingly. Read more here.
Broadcastr
Broadcastr is a Social Media platform for location-based stories. It enables the recording, indexing, listening, and sharing of audio content. Check it out here
How To Tell Your Neighbourhood Story
Use our Social Mapping Exercises available on out website to brainstorm potential tour stops. Take a walk around your neighbourhood, and think about what stories you want to tell about the places that you live and play in. The stories do not have to be limited to history, architecture or urban planning. But the stories do have to be entertaining… So how do you tell a good story about where your neighbourhood?
Read more here.
Read more here.
A list of mobile technologies for libraries
A list of mobile applications and resources for development here.
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